I have decided to create a trailer for a horror film as I think this will be the easiest footage to obtain and I can integrate more editing techniques.
Horror films aim to:
• Unsettle the audience
• Cause fright / alarm / panic
• Remind the audience of their deepest fears and play on this
• Captivate and entertain the audience
• Cause the audience to question due to a mystery amongst the storyline, for example, ‘who is the murderer?’
• Create a twist in the story line, often concluding with a surprising and frightening end
Although EVERY HORROR FILM HAS SLIGHTLY DIFFERING CODES AND CONVENTIONS depending on the type of horror (phychological, slasher, religious, vampire etc)
Fears that horror films play on to captivate their audiences are things such as: pain, death, the unknown, aliens, ghosts, vampires, sexuality, loneliness, the dark, hauntings and gore.
There are character roles in horror films that are nearly always fulfilled. Usually, there will be one villain (such as the ‘human monster’ murderer, the ghost, the vampire), who is the focal point of fear throughout the film and seems to be, or is, invincible. There is often a great deal of mystery surrounding this character. Their appearance will be dark and ominous; costumes, make up and lighting will be used to create a sense of fear when they appear on screen. Masks are often used to make the villain seem inhuman. Diegetic and non diegetic sound is useful in creating fear around these characters also; music and sound effects create a tense atmosphere while their voices or breathing often sounds terrifying to the audience. A good example of this is the phone calls in scream with the deep, threatening voice and the heavy breathing.
The main character is often a female, playing on the societal view that women are weak and vulnerable. This character seems to always be on the radar of the ‘villain’ and spends the whole movie outrunning them. This character also always seems to be the luckiest, or most intelligent, as they often survive to the end. Often, this character is a teenager playing on the fact that teenagers also can be vulernable and that they get themselves into dangerous situations (Ouija boards, camping out, being left at home alone, wondering off etc). This character is often attractive, representing the ‘rule’ of the film industry that an audience likes to watch beautiful actors, no matter what role they play.
Typical settings for horror films are graveyards, churches, old haunted houses, forests, isolated places and schools – usually places which instantly incite dear (with the exception of a school)! These play a huge part in creating the eerie mise en scene for the film. Good examples of this are Jennifers Body, The Blair Witch Project, Amityville Horror and House On A Haunted Hill.
Iconography is used throughout the films to represent the horror genre. Weapons which could inflict pain are often used such as knives, guns, axes and chainsaws. Blood and gore can often be seen to play on the audiences’ fear of a personal experience and create a response of repulsion and shock. Religious symbolism also seems to appear often, and victims often turn to god for help. An example of this essence of horror is ‘Stigmata’. Dark lighting, pathetic fallacy and non diegetic sound (morose music, loud bangs, tense music) can also be used to increase the sense of fear and further establish the horror genre.
In some horror films, mainly older Slasher movies, the characters who do ‘wrong’ or act inappropriately is a target for the villain. Many movies see a couple involved in sexual activity who are often killed first, suggesting that the most pure, innocent character survive.
The return of the repressed (Freud’s theory linking repressed childhood memories with primitive human experience) is a common theme in horror films. The repressed, then becomes the repressor (or so to speak, when he inflicts fear / pain / awful experiences on others).
Iconography commonly used in horror films- Wind
- Dark nights
- Weapons
- Fire
- Dark figures
- Wooded areas
- Dim lights
- Flickering lights
- Open window
- Isolated areas
- Young children
- Mountains / hills
- Abandoned buildings